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Viewing a TIN in 3D

 
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Kevin Muirhead



Joined: 26 Oct 2016
Posts: 2

Queensland, Australia

PostPosted: Mon 07 Aug, 2017 1:28 pm    Post subject: Viewing a TIN in 3D Reply with quote

is there a way to view a TIN in 3D in V11?
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darren mckimm



Joined: 21 Oct 2005
Posts: 303

New South Wales, Australia

PostPosted: Mon 07 Aug, 2017 2:22 pm    Post subject: Reply with quote

open up a perspective view (not open gl)
turn on the tin model, go to settings and select shade, or contours, or grid.

if you have the visualisation module (open an open gl view) to see it as two sided, use 12d textures on roads, batters, etc.

daz
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Warren Uys



Joined: 23 May 2016
Posts: 143

New Zealand

PostPosted: Tue 08 Aug, 2017 7:08 am    Post subject: Reply with quote

I thought visualisation was for textures, billboards and that. I don't believe I have the visualisation function but I can still see both sides of the tin in openGL, and pipes too.
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Eddie Gould



Joined: 01 Apr 2014
Posts: 150

New South Wales, Australia

PostPosted: Tue 08 Aug, 2017 9:18 am    Post subject: Reply with quote

Warren Uys wrote:
I thought visualisation was for textures, billboards and that. I don't believe I have the visualisation function but I can still see both sides of the tin in openGL, and pipes too.


I don't have visualization either although can see both sides of the TIN in Open GL view; should I not be able to? As soon as I add a drainage network model to the view though I can only see the underside of the tin so I presume the functionality lock is working as intended?
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Kevin Muirhead



Joined: 26 Oct 2016
Posts: 2

Queensland, Australia

PostPosted: Mon 14 Aug, 2017 5:02 pm    Post subject: Reply with quote

Thanks - all sorted
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Kevin Muirhead
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