Supertin on OpenGL not functioning

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Matthew John Smith
Posts: 8
Joined: Fri Jan 10, 2014 12:45 pm
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Supertin on OpenGL not functioning

Post by Matthew John Smith »

Hi i have an issue on using Open GL perspective view.

If i shade tins they come up fine but if i try and shade a supertin it dissapears completely and wont become visable untill i turn shading off.

Using Windows 7 64bit - GeForce GTX 460 with up to date drivers.

Any ideas on how to correct?
Matthew Smith
Civil Engineer
Cameron Gibson & Wells Ltd
Rod Burns
Posts: 85
Joined: Fri Dec 12, 2008 2:27 pm

Post by Rod Burns »

Hi Matthew,
You need the 12d "visualisation" module to shade a Supertin in perspective.

Do you have this module?
To check, go to the "Help => About 12d Model" panel and have a look at the modules you have on your 12d license.

Regards,
Rod
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