Do the special chainage files already exist, or are you trying to create them in the macro?
If you have another look through the macro manual you'll see there are multiple Set_parameter calls, each with its own set of parameters (arguments).
The one you actually want is the one that sets the ...
Search found 6 matches
- Thu Dec 18, 2025 9:07 am
- Forum: General
- Topic: Long Section plot ppf parameters
- Replies: 5
- Views: 8622
- Thu Oct 09, 2025 11:17 am
- Forum: General
- Topic: Copying a 12d project
- Replies: 4
- Views: 18215
Re: Copying a 12d project
The shortcut within the working folder that you would use to open the project will also need to be updated, assuming you want that to work. If you're only using the 12d launcher to open the project then it's not necessary, but I would probably update the shortcut anyway to avoid the possibility of ...
- Fri Apr 21, 2023 9:36 am
- Forum: General
- Topic: XYZ at cursor
- Replies: 2
- Views: 66096
Re: XYZ at cursor
In v15, Project > Settings.
- Fri Jun 10, 2022 8:25 am
- Forum: General
- Topic: Point/Vertex ID's in Macros
- Replies: 3
- Views: 72191
Re: Point/Vertex ID's in Macros
Hi Elliot,
There's no direct call to compare them - you'd need two Text variables to get the return values, and then manually compare those values for each individual vertex of each individual string (element).
The call you want is:
Get_super_vertex_point_number(Element super,Integer vert,Text ...
There's no direct call to compare them - you'd need two Text variables to get the return values, and then manually compare those values for each individual vertex of each individual string (element).
The call you want is:
Get_super_vertex_point_number(Element super,Integer vert,Text ...
- Mon Jun 06, 2022 9:24 am
- Forum: General
- Topic: ADD TINABLE INTERVALS TO SECTION STRING
- Replies: 13
- Views: 253477
Re: ADD TINABLE INTERVALS TO SECTION STRING
You could always dump an SLX for that panel and stick it in a chain after you recalc the MTF function:
- Mon May 23, 2022 2:03 pm
- Forum: General
- Topic: Plotting Perspective OpenGL view
- Replies: 9
- Views: 114808
Re: Plotting Perspective OpenGL view
Have you tried creating a Perspective frame?
12d_22-05-23_13-59-18_1720.png
Also worth noting that the env.4d setting DEFAULT_RASTER_DPI_4D controls the overall raster print quality, so you may need to adjust this in conjunction with the 'High res factor' field on the Perspective frame to get ...
12d_22-05-23_13-59-18_1720.png
Also worth noting that the env.4d setting DEFAULT_RASTER_DPI_4D controls the overall raster print quality, so you may need to adjust this in conjunction with the 'High res factor' field on the Perspective frame to get ...