Kerb returns on a blister island!!

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Con Miroforidis
Posts: 17
Joined: Tue Jan 12, 2010 2:15 pm

Kerb returns on a blister island!!

Post by Con Miroforidis »

Hi,

I am designing a car park with 2 centrelines and an apply many function with a standard templates. I having difficulties where I have the blister islands (as shown in view 2). The kerb returns have a straight at the end in order for me to be able to have an apply many function with puts in the kerb.

As shown on the screen dump I have a 0.5m kerb return with a straight (plan 3).


Am I able to create a computator in my apply many to adjust it if I change the grade of the centreline (cyan line) within the Carpark?


Any ideas? Ideally I want to create a chain which updates everything as I move the centreline to balance out the earthworks

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