Hi i have an issue on using Open GL perspective view.
If i shade tins they come up fine but if i try and shade a supertin it dissapears completely and wont become visable untill i turn shading off.
Using Windows 7 64bit - GeForce GTX 460 with up to date drivers.
Any ideas on how to correct?
Supertin on OpenGL not functioning
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Supertin on OpenGL not functioning
Matthew Smith
Civil Engineer
Cameron Gibson & Wells Ltd
Civil Engineer
Cameron Gibson & Wells Ltd